Hi guys,
I've noticed a cuelist behaviour that seems incorrect, but I just want to check that it's not intentional before I report it as a bug.
I have a cuelist (we'll call this the master cuelist), and within that cuelist, I am triggering some other cuelists (we'll call these sub-cuelists) using the 'Go' and 'Stop' special cues.
If I use the 'Go to' function to jump to a later point in the master cuelist after I have triggered a 'go' and then a 'stop' on a sub-cuelist, that sub-cuelist remains playing when I believe it should be stopped.
Is this behaviour of DMXC3 deliberate, or is it a bug?
So in this example above, if I "Go To" cue 17, I would expect the 'Petro Alts' and 'Petro Zips' cuelists to be stopped, but instead they are running.
If I play the cuelist from the start, they behave as expected.
If this behaviour is intentional, can you explain the thinking behind it so i can understand why it happens.
Thanks,
Phil