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We proudly present: The release of DMXControl 3.3.2!

  • Logo DMXControl Projects e.V. LightningBrothers
  • June 2, 2026 at 10:00 PM
  • 1,128 Views
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We're super excited to share some great news with you: the next version of DMXControl 3 is here!

Once again, you’ve had a sneak peek at what the new version has to offer. Now we’re wrapping things up and releasing the final version of DMXControl 3.3.2 today. You can read about all the changes in this version in the news posts for the four release candidates and see them discussed live in our preview show. Here’s a summary of the highlights:

  • Command line: You can now control DMXControl 3 using commands in a command line. This is mainly used with modern lighting consoles. However, it can also be used by power users to quickly achieve their goals with just a few inputs. We will be expanding the functions in the command line step by step. To start with, you can use it to:
    • Set device parameters such as dimmer, color, position, etc. (including fanning)
    • Add/remove members (cue lists, masters, macros, timecode shows, etc.) to an executor
    • Add/remove devices to device groups
    • Add/remove cue lists to cue list groups
  • Position Control: We are continuing to replace existing windows. We have now completely rewritten the Position Control. It now offers many new features such as full fanning support, easy addition and removal of fanning points, adjustable grids, a Snap2Grid function, and much more.
  • Sort function: Many windows, including the Project Administration, Preset Window, and Sound Selector, now have a sort function in addition to the existing filter function. This makes it possible, for example, to sort projects by author, date, or errors. By default, active projects are now displayed at the top, followed by favorites. This allows you to start your favorite projects even faster.
  • Position mapping: With the new position mapping feature, multiple moving heads or scanners can be calibrated to any tilted, rectangular target area. Afterwards, all moving heads will point to the same point within the target area as long as the position mapping device is used for control. This means that the moving heads can still be used independently when position mapping is not required.
  • ?< and ?<> Fanning: These new fanning operators allow the spotlights to take on random values on the linear fanning between two values (e.g., 1;1; ?< 0;0;1). In the example, the spotlights take on a random color on the fanning between yellow and blue.
  • ?# and ?## Fanning: With these fanning operators, the spotlights take on an alternating fanning between two random values from the specified fanning range.
  • Executors: There have been a number of optimizations in the Executors window. For example, the page area can now be moved to the right side and new pages can no longer be created accidentally. In addition, the executor moves have now become slightly narrower.
  • New Art-Net plugin: We have now updated the Art-Net plugin once again and adapted it to the Art-Net4 standard.

In addition, the following bugs, among others, have been fixed

  • FS#4896 : Executor Dark Theme wird beim Start von DMXC nicht übernommen
  • FS#5111 : WPF-Fenster nehmen Änderung des Themes erst nach Neustart an
  • FS#5453 : List Selector - Kernel Crash bei Aufruf einer Goboliste
  • FS#5482 : Ein zugeordneter DimmerChaser wird in einer Cuelist mit Wiederholung nicht bei jeden Cue ausgeführt
  • FS#5483 : Group in Group Groupmaster
  • FS#5505 : Speichern von ItemList Node geht nicht
  • FS#5511 : Presets benennen beim Anlegen aus einer Cuelist heraus
  • FS#5517 : Fire-Button im Cuelist Executor funktioniert in manchen Situationen nicht / Racecondition
  • FS#5518 : Timer Node toggled trotz Input 0
  • FS#5519 : "Selected Executor Page" im IA reagiert nach Neustart nicht auf "Nach oben", "Nach unten"
  • The Timecode Player did not release memory, which could lead to a crash under certain circumstances.
  • The minimum effect speed is now set to 0 for all effects.
  • Some icons in the new WPF windows have been standardized.

You can read about other changes on the DMXControl website or in the bug tracker.

The download links

DMXControl 3

  • DMXControl 3.3.2: https://dmxcontrol.de/en/downloads/2…trol-3-3-2.html

.net frameworks

All four packages must be installed on your PC! However, the installer usually takes care of this, so you only need to take action here if there is a problem and the installer is unable to download the data.

  • .NET 8 Desktop Runtime (32bit): https://aka.ms/dotnet/8.0/windowsdesktop-runtime-win-x86.exe
  • .NET 8 Desktop Runtime (64bit): https://aka.ms/dotnet/8.0/windowsdesktop-runtime-win-x64.exe
  • ASP.NET Core 8 (32bit): https://aka.ms/dotnet/8.0/aspnetcore-runtime-win-x86.exe
  • ASP.NET Core 8 (64bit): https://aka.ms/dotnet/8.0/aspnetcore-runtime-win-x64.exe

We hope you enjoy this new version!

Your :dmxclogo DMXControl team :dmxclogo

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  • Previous News We proudly present: The fourth Release Candidate of DMXControl 3.3.2!
  • Next News We proudly present: The release of DMXControl 3.3.3!

Related News

Developer News - 25_CW47 - Quick recap about the DevCon

From October 30 to November 2, our development team once again headed to DevCon. Unfortunately, the journey took only a few minutes.
Logo DMXControl Projects e.V. LightningBrothers
November 19, 2025 at 6:00 PM
Like 2
0

We proudly present: The second Release Candidate of DMXControl 3.3.2!

The release fireworks is already ready to start again: The first second Release Candiate for the next version of DMXControl 3 is here! And, as promised, it's significantly faster than the last release. Enjoy!
Logo DMXControl Projects e.V. JPK
April 22, 2026 at 10:00 PM
0

We proudly present: The release of DMXControl 3.3.3!

All aboard - the next round is about to begin: DMXControl 3.3.3 is here!
Logo DMXControl Projects e.V. JPK
September 29, 2026 at 9:00 PM
Thanks 3
0

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