One-shoot trigger not working?

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  • Hi,

    I'm trying to use a one-shot trigger to make an effect run only once but it doesn't work for me.

    Here's an example which I have just tried:

    I have created a new project with 6 generic dimmers.

    I have added a chaser effect to those dimmers and saved this as cue 1 with a manual trigger and a fade time of zero (0).

    I have saved an empty cue as cue 2, with a one shoot trigger, a trigger value of 2, and a fade time of zero.

    I have created a final cue with all of the dimmers set to 50% and saved this as cue 3, with a follow trigger, trigger value of zero, fade time of zero.

    When I press go, I would expect the chaser to run through dimmers 1 to 6 twice, and then all of the dimmers to be set to 50% (cue 3).

    But instead, I see dimmer 1 very briefly flash at 100% then cue 3 is immediately triggered without waiting for the chaser to run.

    Am I missing something here? Or is this a known bug in DMC3.2.3?

    Any help much appreciated!

    Phil

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