I've noticed that when I use chasers and effects they don't always start in the same index position.
For example, if I create a simple chaser with 12 dimmers and a chaser duration of 250ms, and make it the first cue in the cuelist, it will start with dimmer 1, then dimmer 2, etc as expected.
But if I start that cue, for example, 2 seconds after the first cue, the chaser will start with dimmer 9 . This makes me think that the chaser's internal timer is triggered from the time that the GO button is pressed, even if the chaser cue isn't triggered immediately.
I hope that description makes sense?
Is there a way to ensure that chasers and effects always play from the beginning when they are triggered? If not, I think it would be more useful to have a predictable behaviour like this if possible in a future version of DMXC.
All the best,
Phil